Objectives
Develop interactive and gamified educational materials in various languages and formats.
Put theoretical knowledge into practice by organizing hands-on workshops and activities for students and teachers.
Encourage students and teachers to become more aware and active in environmental issues.
News and events
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Climate Challenge Adventure – LTT2 in Balıkesir, Turkey – Extra content
The team had a very productive week in Turkey and here are some more documentation of the time there.
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Climate Challenge Adventure – LTT2 in Balıkesir, Turkey
We’ve just completed an unforgettable week of learning, creativity, and collaboration during our LTT2 activity in Balıkesir! Students and teachers from Iceland, Denmark, Spain, Germany, and Turkey came together to explore innovative ways to tackle climate change and promote sustainability through gamified education, digital storytelling, and eco-friendly practices. Highlights included: Designing climate-focused digital games Creating…
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Virtual TPM2 (Second Transnational Project Meeting)
On the 7th of April we took another step in our project´s journey when the second TPM (Transnational Project Meeting) was held. This meeting marks the end of work package 2 and the beginning of work package 3. This was a virtual meeting supervised by the project coordinator, The Icelandic Seal Center.All partners took part…